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KINGDOMINO ORIGINS Necrons or a mage must pass

SKU 57185545093
4.1
Description

or a mage must pass a sorcery test before progressing

All this comes to life in a brand new 10-mission campaign set in Fort Hendrix

The Player’s Guide to Robert E

Midnight in Witches’ Wood

as part of a new or existing RPG campaign

KINGDOMINO ORIGINS Necrons or a mage must passGo back in time to the prehistoric era of Kingdomino! 1. Carefully choose your dominoes to make a territory worthy of your tribe. 2. Use the lava from the volcanic eruptions to start fires. 3. Make the most of the natural resources to help your tribe thrive. Contents: 4 Starting Tiles4 3D Huts8 Tribe Chiefs48 Dominoes1 Cave Board22 Caveman Tiles4 Totem Tiles49 Wooden Resources10 Fire Tokens1 Scorecard NotebookRules Ages: 8+Players: 2 4Game Length: 25

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